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PC Gamer (Italian) 44
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PC Gamer IT CD 44 2-2.iso
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peacemaker
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Peacemaker
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data
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T_LEV_H.DAT
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Text File
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1999-03-10
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13KB
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176 lines
"NonFogCapable"
"Low_Detail"
"Ground" "Ht_ceiling:" 600 "Terrain_Levels:" "A:" 10 "B:" 10 "C:" 10 "D:" 0 "Far_Clip:" 4000
"Low_Height" "Ht_ceiling:" 600 "Terrain_Levels:" "A:" 10 "B:" 10 "C:" 10 "D:" 0 "Far_Clip:" 4000
"Medium_Height" "Ht_ceiling:" 600 "Terrain_Levels:" "A:" 10 "B:" 10 "C:" 10 "D:" 0 "Far_Clip:" 4000
"High_Height" "Ht_ceiling:" 1000 "Terrain_Levels:" "A:" 10 "B:" 10 "C:" 10 "D:" 0 "Far_Clip:" 4000
"Medium_Detail"
"Ground" "Ht_ceiling:" 600 "Terrain_Levels:" "A:" 16 "B:" 14 "C:" 10 "D:" 0 "Far_Clip:" 4000
"Low_Height" "Ht_ceiling:" 600 "Terrain_Levels:" "A:" 16 "B:" 14 "C:" 10 "D:" 0 "Far_Clip:" 4000
"Medium_Height" "Ht_ceiling:" 600 "Terrain_Levels:" "A:" 16 "B:" 14 "C:" 10 "D:" 0 "Far_Clip:" 4000
"High_Height" "Ht_ceiling:" 1000 "Terrain_Levels:" "A:" 16 "B:" 14 "C:" 10 "D:" 0 "Far_Clip:" 4000
"High_Detail"
"Ground" "Ht_ceiling:" 600 "Terrain_Levels:" "A:" 20 "B:" 20 "C:" 0 "D:" 0 "Far_Clip:" 4000
"Low_Height" "Ht_ceiling:" 600 "Terrain_Levels:" "A:" 20 "B:" 20 "C:" 0 "D:" 0 "Far_Clip:" 4000
"Medium_Height" "Ht_ceiling:" 600 "Terrain_Levels:" "A:" 20 "B:" 20 "C:" 0 "D:" 0 "Far_Clip:" 4000
"High_Height" "Ht_ceiling:" 1000 "Terrain_Levels:" "A:" 20 "B:" 20 "C:" 0 "D:" 0 "Far_Clip:" 4000
"CLEAR"
"MaxFogDistance:" 4000
"MinFogDistance:" 3000
"Fog Density (0 max, 255 min):" 0
"Low_Detail"
"Ground" "Ht_ceiling:" 600 "Terrain_Levels:" "A:" 10 "B:" 10 "C:" 10 "D:" 0 "Far_Clip:" 4000
"Low_Height" "Ht_ceiling:" 600 "Terrain_Levels:" "A:" 10 "B:" 10 "C:" 10 "D:" 0 "Far_Clip:" 4000
"Medium_Height" "Ht_ceiling:" 600 "Terrain_Levels:" "A:" 10 "B:" 10 "C:" 10 "D:" 0 "Far_Clip:" 4000
"High_Height" "Ht_ceiling:" 1000 "Terrain_Levels:" "A:" 10 "B:" 10 "C:" 10 "D:" 0 "Far_Clip:" 4000
"Medium_Detail"
"Ground" "Ht_ceiling:" 600 "Terrain_Levels:" "A:" 16 "B:" 14 "C:" 10 "D:" 0 "Far_Clip:" 4000
"Low_Height" "Ht_ceiling:" 600 "Terrain_Levels:" "A:" 16 "B:" 14 "C:" 10 "D:" 0 "Far_Clip:" 4000
"Medium_Height" "Ht_ceiling:" 600 "Terrain_Levels:" "A:" 16 "B:" 14 "C:" 10 "D:" 0 "Far_Clip:" 4000
"High_Height" "Ht_ceiling:" 1000 "Terrain_Levels:" "A:" 16 "B:" 14 "C:" 10 "D:" 0 "Far_Clip:" 4000
"High_Detail"
"Ground" "Ht_ceiling:" 600 "Terrain_Levels:" "A:" 20 "B:" 20 "C:" 0 "D:" 0 "Far_Clip:" 4000
"Low_Height" "Ht_ceiling:" 600 "Terrain_Levels:" "A:" 20 "B:" 20 "C:" 0 "D:" 0 "Far_Clip:" 4000
"Medium_Height" "Ht_ceiling:" 600 "Terrain_Levels:" "A:" 20 "B:" 20 "C:" 0 "D:" 0 "Far_Clip:" 4000
"High_Height" "Ht_ceiling:" 1000 "Terrain_Levels:" "A:" 20 "B:" 20 "C:" 0 "D:" 0 "Far_Clip:" 4000
"FINE"
"MaxFogDistance:" 4000
"MinFogDistance:" 3000
"Fog Density (0 max, 255 min):" 0
"Low_Detail"
"Ground" "Ht_ceiling:" 600 "Terrain_Levels:" "A:" 10 "B:" 10 "C:" 11 "D:" 0 "Far_Clip:" 4000
"Low_Height" "Ht_ceiling:" 600 "Terrain_Levels:" "A:" 10 "B:" 10 "C:" 11 "D:" 0 "Far_Clip:" 4000
"Medium_Height" "Ht_ceiling:" 600 "Terrain_Levels:" "A:" 10 "B:" 10 "C:" 11 "D:" 0 "Far_Clip:" 4000
"High_Height" "Ht_ceiling:" 1000 "Terrain_Levels:" "A:" 10 "B:" 10 "C:" 11 "D:" 0 "Far_Clip:" 4000
"Medium_Detail"
"Ground" "Ht_ceiling:" 600 "Terrain_Levels:" "A:" 16 "B:" 14 "C:" 11 "D:" 0 "Far_Clip:" 4000
"Low_Height" "Ht_ceiling:" 600 "Terrain_Levels:" "A:" 16 "B:" 14 "C:" 11 "D:" 0 "Far_Clip:" 4000
"Medium_Height" "Ht_ceiling:" 600 "Terrain_Levels:" "A:" 16 "B:" 14 "C:" 11 "D:" 0 "Far_Clip:" 4000
"High_Height" "Ht_ceiling:" 1000 "Terrain_Levels:" "A:" 16 "B:" 14 "C:" 11 "D:" 0 "Far_Clip:" 4000
"High_Detail"
"Ground" "Ht_ceiling:" 600 "Terrain_Levels:" "A:" 20 "B:" 20 "C:" 0 "D:" 0 "Far_Clip:" 4000
"Low_Height" "Ht_ceiling:" 600 "Terrain_Levels:" "A:" 20 "B:" 20 "C:" 0 "D:" 0 "Far_Clip:" 4000
"Medium_Height" "Ht_ceiling:" 600 "Terrain_Levels:" "A:" 20 "B:" 20 "C:" 0 "D:" 0 "Far_Clip:" 4000
"High_Height" "Ht_ceiling:" 1000 "Terrain_Levels:" "A:" 20 "B:" 20 "C:" 0 "D:" 0 "Far_Clip:" 4000
"OVERCAST"
"MaxFogDistance:" 4000
"MinFogDistance:" 3000
"Fog Density (0 max, 255 min):" 0
"Low_Detail"
"Ground" "Ht_ceiling:" 600 "Terrain_Levels:" "A:" 10 "B:" 10 "C:" 10 "D:" 0 "Far_Clip:" 4000
"Low_Height" "Ht_ceiling:" 600 "Terrain_Levels:" "A:" 10 "B:" 10 "C:" 10 "D:" 0 "Far_Clip:" 4000
"Medium_Height" "Ht_ceiling:" 600 "Terrain_Levels:" "A:" 10 "B:" 10 "C:" 10 "D:" 0 "Far_Clip:" 4000
"High_Height" "Ht_ceiling:" 1000 "Terrain_Levels:" "A:" 10 "B:" 10 "C:" 10 "D:" 0 "Far_Clip:" 4000
"Medium_Detail"
"Ground" "Ht_ceiling:" 600 "Terrain_Levels:" "A:" 16 "B:" 14 "C:" 10 "D:" 0 "Far_Clip:" 4000
"Low_Height" "Ht_ceiling:" 600 "Terrain_Levels:" "A:" 16 "B:" 14 "C:" 10 "D:" 0 "Far_Clip:" 4000
"Medium_Height" "Ht_ceiling:" 600 "Terrain_Levels:" "A:" 16 "B:" 14 "C:" 10 "D:" 0 "Far_Clip:" 4000
"High_Height" "Ht_ceiling:" 1000 "Terrain_Levels:" "A:" 16 "B:" 14 "C:" 10 "D:" 0 "Far_Clip:" 4000
"High_Detail"
"Ground" "Ht_ceiling:" 600 "Terrain_Levels:" "A:" 20 "B:" 20 "C:" 0 "D:" 0 "Far_Clip:" 4000
"Low_Height" "Ht_ceiling:" 600 "Terrain_Levels:" "A:" 20 "B:" 20 "C:" 0 "D:" 0 "Far_Clip:" 4000
"Medium_Height" "Ht_ceiling:" 600 "Terrain_Levels:" "A:" 20 "B:" 20 "C:" 0 "D:" 0 "Far_Clip:" 4000
"High_Height" "Ht_ceiling:" 1000 "Terrain_Levels:" "A:" 20 "B:" 20 "C:" 0 "D:" 0 "Far_Clip:" 4000
"RAIN"
"MaxFogDistance:" 4000
"MinFogDistance:" 3000
"Fog Density (0 max, 255 min):" 0
"Low_Detail"
"Ground" "Ht_ceiling:" 600 "Terrain_Levels:" "A:" 10 "B:" 10 "C:" 10 "D:" 0 "Far_Clip:" 4000
"Low_Height" "Ht_ceiling:" 600 "Terrain_Levels:" "A:" 10 "B:" 10 "C:" 10 "D:" 0 "Far_Clip:" 4000
"Medium_Height" "Ht_ceiling:" 600 "Terrain_Levels:" "A:" 10 "B:" 10 "C:" 10 "D:" 0 "Far_Clip:" 4000
"High_Height" "Ht_ceiling:" 1000 "Terrain_Levels:" "A:" 10 "B:" 10 "C:" 10 "D:" 0 "Far_Clip:" 4000
"Medium_Detail"
"Ground" "Ht_ceiling:" 600 "Terrain_Levels:" "A:" 16 "B:" 14 "C:" 10 "D:" 0 "Far_Clip:" 4000
"Low_Height" "Ht_ceiling:" 600 "Terrain_Levels:" "A:" 16 "B:" 14 "C:" 10 "D:" 0 "Far_Clip:" 4000
"Medium_Height" "Ht_ceiling:" 600 "Terrain_Levels:" "A:" 16 "B:" 14 "C:" 10 "D:" 0 "Far_Clip:" 4000
"High_Height" "Ht_ceiling:" 1000 "Terrain_Levels:" "A:" 16 "B:" 14 "C:" 10 "D:" 0 "Far_Clip:" 4000
"High_Detail"
"Ground" "Ht_ceiling:" 600 "Terrain_Levels:" "A:" 20 "B:" 20 "C:" 0 "D:" 0 "Far_Clip:" 4000
"Low_Height" "Ht_ceiling:" 600 "Terrain_Levels:" "A:" 20 "B:" 20 "C:" 0 "D:" 0 "Far_Clip:" 4000
"Medium_Height" "Ht_ceiling:" 600 "Terrain_Levels:" "A:" 20 "B:" 20 "C:" 0 "D:" 0 "Far_Clip:" 4000
"High_Height" "Ht_ceiling:" 1000 "Terrain_Levels:" "A:" 20 "B:" 20 "C:" 0 "D:" 0 "Far_Clip:" 4000
"STORM"
"MaxFogDistance:" 4000
"MinFogDistance:" 3000
"Fog Density (0 max, 255 min):" 0
"Low_Detail"
"Ground" "Ht_ceiling:" 600 "Terrain_Levels:" "A:" 10 "B:" 10 "C:" 10 "D:" 0 "Far_Clip:" 4000
"Low_Height" "Ht_ceiling:" 600 "Terrain_Levels:" "A:" 10 "B:" 10 "C:" 10 "D:" 0 "Far_Clip:" 4000
"Medium_Height" "Ht_ceiling:" 600 "Terrain_Levels:" "A:" 10 "B:" 10 "C:" 10 "D:" 0 "Far_Clip:" 4000
"High_Height" "Ht_ceiling:" 1000 "Terrain_Levels:" "A:" 10 "B:" 10 "C:" 10 "D:" 0 "Far_Clip:" 4000
"Medium_Detail"
"Ground" "Ht_ceiling:" 600 "Terrain_Levels:" "A:" 16 "B:" 14 "C:" 10 "D:" 0 "Far_Clip:" 4000
"Low_Height" "Ht_ceiling:" 600 "Terrain_Levels:" "A:" 16 "B:" 14 "C:" 10 "D:" 0 "Far_Clip:" 4000
"Medium_Height" "Ht_ceiling:" 600 "Terrain_Levels:" "A:" 16 "B:" 14 "C:" 10 "D:" 0 "Far_Clip:" 4000
"High_Height" "Ht_ceiling:" 1000 "Terrain_Levels:" "A:" 16 "B:" 14 "C:" 10 "D:" 0 "Far_Clip:" 4000
"High_Detail"
"Ground" "Ht_ceiling:" 600 "Terrain_Levels:" "A:" 20 "B:" 20 "C:" 0 "D:" 0 "Far_Clip:" 4000
"Low_Height" "Ht_ceiling:" 600 "Terrain_Levels:" "A:" 20 "B:" 20 "C:" 0 "D:" 0 "Far_Clip:" 4000
"Medium_Height" "Ht_ceiling:" 600 "Terrain_Levels:" "A:" 20 "B:" 20 "C:" 0 "D:" 0 "Far_Clip:" 4000
"High_Height" "Ht_ceiling:" 1000 "Terrain_Levels:" "A:" 20 "B:" 20 "C:" 0 "D:" 0 "Far_Clip:" 4000
"INCOMING STORM"
"MaxFogDistance:" 4000
"MinFogDistance:" 3000
"Fog Density (0 max, 255 min):" 0
"Low_Detail"
"Ground" "Ht_ceiling:" 600 "Terrain_Levels:" "A:" 10 "B:" 10 "C:" 10 "D:" 0 "Far_Clip:" 4000
"Low_Height" "Ht_ceiling:" 600 "Terrain_Levels:" "A:" 10 "B:" 10 "C:" 10 "D:" 0 "Far_Clip:" 4000
"Medium_Height" "Ht_ceiling:" 600 "Terrain_Levels:" "A:" 10 "B:" 10 "C:" 10 "D:" 0 "Far_Clip:" 4000
"High_Height" "Ht_ceiling:" 1000 "Terrain_Levels:" "A:" 10 "B:" 10 "C:" 10 "D:" 0 "Far_Clip:" 4000
"Medium_Detail"
"Ground" "Ht_ceiling:" 600 "Terrain_Levels:" "A:" 16 "B:" 14 "C:" 10 "D:" 0 "Far_Clip:" 4000
"Low_Height" "Ht_ceiling:" 600 "Terrain_Levels:" "A:" 16 "B:" 14 "C:" 10 "D:" 0 "Far_Clip:" 4000
"Medium_Height" "Ht_ceiling:" 600 "Terrain_Levels:" "A:" 16 "B:" 14 "C:" 10 "D:" 0 "Far_Clip:" 4000
"High_Height" "Ht_ceiling:" 1000 "Terrain_Levels:" "A:" 16 "B:" 14 "C:" 10 "D:" 0 "Far_Clip:" 4000
"High_Detail"
"Ground" "Ht_ceiling:" 600 "Terrain_Levels:" "A:" 20 "B:" 20 "C:" 0 "D:" 0 "Far_Clip:" 4000
"Low_Height" "Ht_ceiling:" 600 "Terrain_Levels:" "A:" 20 "B:" 20 "C:" 0 "D:" 0 "Far_Clip:" 4000
"Medium_Height" "Ht_ceiling:" 600 "Terrain_Levels:" "A:" 20 "B:" 20 "C:" 0 "D:" 0 "Far_Clip:" 4000
"High_Height" "Ht_ceiling:" 1000 "Terrain_Levels:" "A:" 20 "B:" 20 "C:" 0 "D:" 0 "Far_Clip:" 4000
"SNOW"
"MaxFogDistance:" 4000
"MinFogDistance:" 2500
"Fog Density (0 max, 255 min):" 0
"Low_Detail"
"Ground" "Ht_ceiling:" 600 "Terrain_Levels:" "A:" 10 "B:" 10 "C:" 10 "D:" 0 "Far_Clip:" 4000
"Low_Height" "Ht_ceiling:" 600 "Terrain_Levels:" "A:" 10 "B:" 10 "C:" 10 "D:" 0 "Far_Clip:" 4000
"Medium_Height" "Ht_ceiling:" 600 "Terrain_Levels:" "A:" 10 "B:" 10 "C:" 10 "D:" 0 "Far_Clip:" 4000
"High_Height" "Ht_ceiling:" 1000 "Terrain_Levels:" "A:" 10 "B:" 10 "C:" 10 "D:" 0 "Far_Clip:" 4000
"Medium_Detail"
"Ground" "Ht_ceiling:" 600 "Terrain_Levels:" "A:" 16 "B:" 14 "C:" 10 "D:" 0 "Far_Clip:" 4000
"Low_Height" "Ht_ceiling:" 600 "Terrain_Levels:" "A:" 16 "B:" 14 "C:" 10 "D:" 0 "Far_Clip:" 4000
"Medium_Height" "Ht_ceiling:" 600 "Terrain_Levels:" "A:" 16 "B:" 14 "C:" 10 "D:" 0 "Far_Clip:" 4000
"High_Height" "Ht_ceiling:" 1000 "Terrain_Levels:" "A:" 16 "B:" 14 "C:" 10 "D:" 0 "Far_Clip:" 4000
"High_Detail"
"Ground" "Ht_ceiling:" 600 "Terrain_Levels:" "A:" 20 "B:" 20 "C:" 0 "D:" 0 "Far_Clip:" 4000
"Low_Height" "Ht_ceiling:" 600 "Terrain_Levels:" "A:" 20 "B:" 20 "C:" 0 "D:" 0 "Far_Clip:" 4000
"Medium_Height" "Ht_ceiling:" 600 "Terrain_Levels:" "A:" 20 "B:" 20 "C:" 0 "D:" 0 "Far_Clip:" 4000
"High_Height" "Ht_ceiling:" 1000 "Terrain_Levels:" "A:" 20 "B:" 20 "C:" 0 "D:" 0 "Far_Clip:" 4000
"FOG"
"MaxFogDistance:" 2000
"MinFogDistance:" 250
"Fog Density (0 max, 255 min):" 0
"Low_Detail"
"Ground" "Ht_ceiling:" 600 "Terrain_Levels:" "A:" 10 "B:" 10 "C:" 10 "D:" 0 "Far_Clip:" 4000
"Low_Height" "Ht_ceiling:" 600 "Terrain_Levels:" "A:" 10 "B:" 10 "C:" 10 "D:" 0 "Far_Clip:" 4000
"Medium_Height" "Ht_ceiling:" 600 "Terrain_Levels:" "A:" 10 "B:" 10 "C:" 10 "D:" 0 "Far_Clip:" 4000
"High_Height" "Ht_ceiling:" 1000 "Terrain_Levels:" "A:" 10 "B:" 10 "C:" 10 "D:" 0 "Far_Clip:" 4000
"Medium_Detail"
"Ground" "Ht_ceiling:" 600 "Terrain_Levels:" "A:" 16 "B:" 14 "C:" 10 "D:" 0 "Far_Clip:" 4000
"Low_Height" "Ht_ceiling:" 600 "Terrain_Levels:" "A:" 16 "B:" 14 "C:" 10 "D:" 0 "Far_Clip:" 4000
"Medium_Height" "Ht_ceiling:" 600 "Terrain_Levels:" "A:" 16 "B:" 14 "C:" 10 "D:" 0 "Far_Clip:" 4000
"High_Height" "Ht_ceiling:" 1000 "Terrain_Levels:" "A:" 16 "B:" 14 "C:" 10 "D:" 0 "Far_Clip:" 4000
"High_Detail"
"Ground" "Ht_ceiling:" 600 "Terrain_Levels:" "A:" 20 "B:" 20 "C:" 0 "D:" 0 "Far_Clip:" 4000
"Low_Height" "Ht_ceiling:" 600 "Terrain_Levels:" "A:" 20 "B:" 20 "C:" 0 "D:" 0 "Far_Clip:" 4000
"Medium_Height" "Ht_ceiling:" 600 "Terrain_Levels:" "A:" 20 "B:" 20 "C:" 0 "D:" 0 "Far_Clip:" 4000
"High_Height" "Ht_ceiling:" 1000 "Terrain_Levels:" "A:" 20 "B:" 20 "C:" 0 "D:" 0 "Far_Clip:" 4000